Announcing Rust library: usfx
03-Apr-2020 · 72 words · 1 min

μsfx is a library I started developing.

It's part of a set of tools that can be used to create game engines.

The library allows you to create audio samples in real time using different synthesis effects & oscillators. Oscillator buffers are cached, so layering a lot of oscillators and playing them at the same time is no problem.

source code

documentation


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