Click on any of the examples to try it out in your browser:

Audio

Show how a sound file can be played.

Bunnymark

An inaccurate benchmark, but still fun to show.

Camera

Show how to work with the optional camera systems.

Fps

Show how to add a basic FPS counter.

Gamepad

Handle the state of connected gamepads.

Render Interpolation

Show how to interpolate a sprite in the render loop by keeping a previous state in the update loop.

Sprite Scale

Show how to scale a sprite horizontally and vertically.

Text

Show how to draw text from a font bitmap.