Chuột

Chuột is an AGPL licensed and opinionated game engine for 2D pixel-art games built in Rust.

Example usage

use chuot::{PixelGame, Context, GameConfig};

struct MyGame;

impl PixelGame for MyGame {
  fn update(&mut self, ctx: Context) {}

  fn render(&mut self, ctx: Context) {
    ctx.text("font", "Hello world!").draw();
  }
}

fn main() {
  MyGame {}.run(chuot::load_assets!(), GameConfig::default()).unwrap();
}

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