Chuột
Chuột is an AGPL licensed and opinionated game engine for 2D pixel-art games built in Rust.
Example usage
use chuot::{PixelGame, Context, GameConfig};
struct MyGame;
impl PixelGame for MyGame {
fn update(&mut self, ctx: Context) {}
fn render(&mut self, ctx: Context) {
ctx.text("font", "Hello world!").draw();
}
}
fn main() {
MyGame {}.run(chuot::load_assets!(), GameConfig::default()).unwrap();
}